Civilization 3 patch

By | 29.07.2018

Fixed bad icons displayed on science advisor screen. Added various interface enhancements. As such, citizen icons are no longer hard-coded. Combat Carnage Beta Client.

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Fixed a gender problem with the declaration of war popup.

Combat Carnage Beta Client. Synchronized improvement icon loading. Corrected the Communism draft rate listed in the Draft Civilopedia entry to 2. Note that there is a limit of Improvements and Wonders. Added hotkey to switch focus between minimap and main window Tab. Removed the water restriction from terraforming so that all terraform types are now based on the terrain type except for forts.

Civ3 - Official Patches & Updates | CivFanatics Forums

Fixed bug with loading resource icons. Civilization III Patch v1. By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement. Fixed some bugs with the active player. ArmA 2 Client Free Game. San Andreas - Percent Saved Game. The city view screen will behave as though the improvements have not been modified Editor: Fixed some text bugs in labels, civilopedia, and script.

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Civ3 - Official Patches & Updates

Added zoom quality controls. Added additional speed optimizations to release build.

Fixed unit stack corruption bug caused by the nuke draw functions. Also, changing Improvements and Ciivilization will have NO effect on the city view screen. Fixed bug which forced the main interface to always appear when exiting the cifilization. Added error messages for the following items when entries are missing from pediaicons. Added 'Always Renegotiate Deals' prefs which forces a renegotiation of every non-peace treaty deal every 20 turns.

Fixed bug with scenario civilizatoin. Note that error messages will only be displayed when attempting to load the missing file and this doesn't necessarily occur at game startup. Added a colony overlay so that colonies can be added to and deleted from the map. FilePlanet is no longer being updated and is in the process of being archived.

Removed icon from Civilization Advances page as they are now stored in pediaicons. Noted that a Factory is required to build a Nuclear Plant in its Civilopedia entry.

Updated Tile property sheet to work with starting locations. Made a slight change to placement of goody huts and bonus grassland tiles. Vice City Deluxe mod. Added some randomness to map editing by setting the seed to something other than 0 does not change existing maps.

Noted that a Marketplace is required to build a Bank in its Civilopedia entry.

3 thoughts on “Civilization 3 patch

  1. Taujora

    I apologise, but, in my opinion, you commit an error. Let's discuss it. Write to me in PM.

  2. Shazahn

    Excuse, that I interrupt you, but you could not give more information.


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